


But for Construct 3, Scirra moved to a subscription license model and the pricing just wasn't competitive.
#Construct 3 forum update
It allowed me to predict my expenditure and not rely on making monthly payments to use my software and update my games. I liked that model, because it was a one-off purchase. I am a Construct 2 perpetual business license owner. There are a ton of resources out there, too, so you needn't start from scratch. But the speed at which you can develop is insane. It gets overlooked sometimes because it's an HTML5/Javascript engine, which doesn't always give the best performance, and it also doesn't deploy to consoles easily. But Construct 3's new pricing model just doesn't work for anyone in a developing economy trying to make a living as a game designer.Ĭonstruct 3 is, by far and away, the easiest engine to develop with that I've ever worked on. There are addons that hack around this, but the program focuses solely on 2D.Ĭomments: I loved my time with Construct and continue to use Construct 2. The asset store hasn't been properly moved to the current website, so a lot of good paid addons for Construct 3 are scattered about in places like itch.io.įeature-wise and in export options, it doesn't compete with the big engines like Unity or Unreal. It's a bit hard to suggest more complex yet interesting features without them being shot down due to them being "too complex" or the underlying systems "delicate and with a lot of moving parts". The quirks of how project and object files make it hard (but not impossible) to use in larger teams.ĭespite regional pricing, the monthly or annual subscription plans can be expensive for students or hobbyists, and the free version is limited. The HTML5 focus makes it easy to share your projects with others via features like remote preview or simply through the fast export process.
#Construct 3 forum code
With the addition of javascript scripting, it's very easy to mix block based logic and actual code in a project, and you can implement external javascript libraries to extend your project. The community on Discord is very helpful, and frequently share example templates and addons/effects that extend Construct's functionality. It is in active development, and frequently receives updates with bug fixes, new features, and suggestions from the community.
#Construct 3 forum how to
I've taught game development to high school students using C3, and they have no problems learning how to use the software. When developing my own games, I can quickly add new levels and features without much fuss. I'm currently using the software to develop a larger commercial game, and the experience has proved to be smooth as the sole programmer during these first couple of months of development.Ĭonstruct 3 is clean and simple to use. Ver lista completa de Software para Desenvolvimento de JogosĬomments: I've used Construct 3 to develop short and sweet web games, and the process has proved fast, easy and efficient.
